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October 12, 2022
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Add a colored layer placed at the back of the composition, the layer can be a gradient or a plain color, opaque or semi transparant
Trigger actions by pointing at composition items. When using the gaze trigger, you can trigger action without touching the screen, leaving the user hand free
Activate this module if the project don’t require the phone camera, ex: 360° photos/videos.
When the module is active, the experience will start without requesting/using the camera
April 29, 2021
Interactions are made with the ‘interactions’ module, by switching between ‘states’ of the composition.
A state is made of actions, buttons can be added to it.
When a project switches to a new state, all actions from the state are applied.
There are many different actions, such as:
hide / show an object, play an animation, play a sound effect, change a color or set a timer to switch to another state after a fixed amount of time.
- Change scene
Switch to another scene.
- Timer => switch to a state
Set an timer alarm, when the alarm is triggered, you can switch to another state
- Restart scene timeline
Restart the current scene timeline
- Play model animation
Play an animation from a model that contains animations. At the end of the animation playback, you can choose to switch to another state.
- Pause model animations
Pause all the animations from the selected model
- Play basic animation
Animate a mesh from a model with a simple animation: scale up/down, pulse, rotate clockwise, rotate anticlockwise
- Stop basic animation
Stop all basic animation on the selected mesh
- Play audio
Play an audio file from the assets library
- Stop audio(s)
Stop the playback of an audio file
- Play video
Play a video from the composition
- Pause video(s)
Pause the selected video from the composition
- Stop video(s)
Stop the selected video from the composition
- Show composition items
Unhide the selected items from the composition
- Hide composition items
Hide the selected items from the composition
- Show model meshes
Unhide the selected meshes from the composition
- Hide model meshes
Hide the selected meshes from the composition
- Display text in the footer
Display a short text at the bottom of the screen
- Set material
Apply the selected material on the selected mesh
- Set material color
Change the color of the selected material
- Recenter composition
Recenter the composition in fonr of the user, only available when using floating tracking
Buttons can be used to switch between states, or trigger an action (play sound effects, start a phone call, display a pop-up with text & image, open a webpage… )
To add a button to a state, first create a button, then add it to one or multiple states
You can follow this step by step tutorial to practice using the states interactions module
States interactions module tutorial